#4 - Outlawed Steel - DevLog
Outlawed SteelShort article about the announcement and development of Outlawed Steel, more specifically, the showcase of some sketches we are working on.
Short article about the announcement and development of Outlawed Steel, more specifically, the showcase of some sketches we are working on.
Living room sketches for our game "Somber Home"!!!
We're making an intermission before speaking further about the mechanics of our game! This Dev Diary is about the music genres and feel that will be present...
In this quick weekend DevLog we will talk about a coloured level!
Implemented checkpoints to the game and a save system to save the times of the player.
Blender Speed Modeling the blockout of our character Valie.
DirectX 12 support is coming to Assembly RTS, a real-time strategy game with deep customization mechanics. Discover seemingly endless possibilities. Assemble...
I'm thrilled to announce a game that's been brewing in the depths of my imagination for quite some time now. What began as a side project quickly became...
A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!
The new demo version 1.3.0 was released, a discord server for Pale Coins is now available and several other things have been added.
This week I started on the first (alternative) map for the "Storming the Fort" mission.
Update v1.1.5 has been in development for a while and is getting close! A new demo will be released at the same time.
A FPS action-adventure game, Steam Deck support, on Steam in Early access.
Transporter April update. Adding large maps, new saving system, vehicle conditions, new content, and a ton of fixes.
Hey guys! We have received messages from some players who are afraid of any changes in the roster and even despite our arguments, they asked us to change...
Keep It Running is available on Steam starting 22th of April 2024. There's a week long discount too to celebrate.
Hi everyone today we want to show you the spec-sheet of our game!!!
New Update! More immersion through ambience and skipping menus.
AI is making its way into the Vampirix world. Players will have to dig for new strategies to beat AI powered zombies roaming the game. In a new app upgrade...
New multiplayer platformer game. Alpha version is live.
In this devblog we show another concept art for our level as well as the official logo for our game.
Development updates on Blacksmithing, Multi Tenant Housing, Large World Tech.
This week we will show you some models that we have created for our game!
Quest Journal, Dungeon Mapping, Crafting, New Dungeon, New Enemy, New Equipment, New Textures and More!
First look at our level design we are developing for our vertical slice!
Summary of the 168th Week 0, Added Matzah for Passover. 1, You can now fight in the Arena in the Den of Pleasure. 2, Expanded the Fall-from-Grace Brothel...
In today's Post, We're just going to talk a little about the UI of the game. Believe it or not, it was quite fun to develop.
Another quick update on Ale Abbey's weekly development progress!
Games today are better from games in my childhood